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Animal Man. Who the fuck cares, right? Well, no one really did.
That's why he'd been virtually forgotten when DC revived him for his own ongoing. So why give
such a character an ongoing? Well... Comics legend
Alan Moore
had recently taken
Swamp Thing
from an irrelevant comic to an artistic and commercial smash. When he took over the title,
Moore had been a British comics writer all but unknown in the United States. DC sought to
repeat the experience, seeking out British writers to reinvigorate -- or in some cases
invigorate for the first time -- more obscure DC characters.
Neil Gaiman
would be brought over as part of this effort, a move that brought comics his seminal
The Sandman.
Animal Man was the project given British comics writer
Grant Morrison. Morrison wrote later that he initially could only plan the first four
issues. Forced to come up with a plan for an ongoing series, Morrison began to lay the
groundwork for the remainder of his run. #5, "The Coyote Gospel," featured a cartoon coyote
(like Wile E. Coyote) named Crafty who enters our -- or at least the DC Universe's -- reality
only to be shot. In the story, the coyote hands Animal Man The Gospel According to
Crafty -- a text that tells of how Crafty tired of the endless violence and struck a deal
with his (artistic) Creator to suffer in our world -- or the DC Universe -- in exchange for
peace in his cartoon world. Crafty dies in the end, held by Animal Man, and the "camera" pulls
back to show Crafty bloody on the road where it crosses, making him a Christ-figure; what's
more, we see the fingers and brush of Crafty's Creator putting red blood over the image.
Filled with Native American overtones of the coyote as trickster figure, and complete with a
series of suggestive epilogues that hinted at the postmodern twists Morrison would later apply
in the series, the issue stands as the first one that really feels like Morrison's own. Morrison soon had to incorporate the Invasion! crossover event
into the title, though he did so with panache. DC placed Animal Man in
the Justice League
around the same time, though Morrison largely chose to ignore this fact in his comic, at least
after Martian Manhunter's worthwhile appearance that announced the transition for Animal
Man readers. Morrison also used Mirror Master, a Flash villain, making the character
someone to be feared for the first time; Mirror Master would reappear throughout Morrison's
run. Around the same time, a mysterious figure began appearing in the environs of the Baker
household. Animal Man then met a series of DC's animal-related characters, including Vixen and
Dolphin as well as B'wana Beast, who had appeared in Morrison's first four issues. Animal
rights and environmentalism took greater stage, in no issue more than #15 -- which smartly had
Animal Man attempt to kill a mass killer of animals only to have, ironically, a dolphin save
him, narrating "our way is different." But it is the conclusion of Morrison's run on Animal
Man for which his work on the title -- and the title itself -- is justly famous. In a series of peyote-induced hallucinations, including of the pre-Crisis
version of Animal Man, followed. During the hallucinations, Buddy Baker looks up and out of
the page at the reader -- a breaking of the fourth wall. Writing off his experiences for the
time being, he returns home to find his family dead. With Mirror Master, scorned by the fat
cats who hired him, Animal Man proceeds to kill off those fat cats responsible for his
family's death. Animal Man, going mad, swindles a time machine from Rip Hunter -- who half
remembers meeting Animal Man before, a reference to their time together in the pre-Crisis team,
The Forgotten Heroes. Travelling back in time to prevent his family's death, Animal Man finds
that he was the mysterious figure spotted lurking around his house and that he cannot
affect the past but is torturously forced to watch it unfold again. Morrison reintroduced the Psycho-Pirate, a.k.a. Roger Hayden, who had
last been seen in Arkham Asylum at the end of
Crisis on Infinite Earths.
The only character alive who remembered the Crisis and the destruction of a multiverse of
characters and universes, DC had ignored him and had no official policy on what its characters
remembered of the events, which had left lasting effects that must be comprehended by any
character experiencing them but which could not be properly remembered, since memory of the
collapsed multiverse was eradicated. Despite all this, Morrison had the Psycho-Pirate talk
explicitly of continuity and its revisions. Through his power, characters eliminated in the
Crisis -- such as (the adorable) Streaky, the super-cat -- began to reappear. Characters begin
to move outside of the panels on the page and to refer to the faces of their readers staring
down at them, sadistically enjoying their pain and wishing to view characters fight. Returning
to the present, Animal Man uses the ability to move outside of the comic's panels as a tactic
in combat. Characters articulate his belief that they are all fictional characters created by
malevolent creators, that they (the characters) live each time a reader reads their stories,
and that they ironically can outlive their creators. Animal Man next journeyed to limbo, where characters go when not being
written, only to be greeted by those who remembered his recent departure from there -- to
appear, of course, in the Animal Man ongoing series. Characters in limbo include such
greats as the dogs of the Space Canine Patrol Agency as well as characters like Mr. Freeze who
have been subsequently and even frequently revived. The monkey at the typewriter, seen
occasionally in the title for almost two years, is seen writing the script for the present
Animal Man issue, only to himself die. But the coup de grace was delivered in
the end of the penultimate issue as Animal Man arrived in our own world and met none other than
writer Grant Morrison. In the issue-long conversation that followed, Morrison and Animal Man
walk through a world colored in drab grays -- in stark contrast to the imaginative color of
Animal Man's world of super-beings. Morrison appologized for his own writerly failings and
justified torturing Animal Man -- while the protagonist read his own comic and raged about the
killing of his family. Morrison spoke to his readers directly, delivering the final words and
acknowledgements typically delivered on the letters page of a writer's final issue. At the
end, Animal Man was reunited with his living family, as if everything had been a dream --
out-of-continuity, its risks therefore rendered somehow safe. An epilogue featuring Morrison
is one of the few truly autobiographical moments in his work. Probably the most groundbreaking elements of Morrison's run were those
dealing with comics continuity and with the nature of fiction. The idea of a limbo for unused
comic book characters is essentially the same idea Alan Moore used in his first issue of
Supreme.
Dave Sim in his magnum opus
Cerebus
also had his protagonist meet his creator. And Morrison would later develop the ideas first
explored here into a kind of fiction theory -- such as in his thrilling mini-series
The Filth
-- a theory of reality also used by
Warren Ellis
in
Planetary. And, thanks to trade paperbacks (though there was a long pause in
publication between the first trade and the last two), Morrison's Animal Man itself
continues to live -- as do, perhaps, its characters, over and over, each time we read.
|
![]() Larger Version Available | Animal Man #1 | "The Human Zoo"; B'wana Beast returns; cover-dated September 1988 | |
![]() Larger Version Available | Animal Man #2 | "Life in the Concrete Jungle"; Superman appears | |
![]() Larger Version Available | Animal Man #3 | "The Nature of the Beast"; B'wana Beast's origin is told | |
![]() Larger Version Available | Animal Man #4 | "When We All Lived in the Forest"; Animal Man battles B'wana Beast; cover-dated December 1988 | |
![]() Larger Version Available | Animal Man #5 | the classic "The Coyote Gospel" | |
![]() Larger Version Available | Animal Man #6 | "Birds of Prey"; participates in DC's Invasion! crossover | |
![]() Larger Version Available | Animal Man #7 | "The Death of the Red Mask"; participates in DC's Invasion! crossover; in this memorable story, Red Mask commits suicide; cover-dated January 1989 | |
![]() Larger Version Available | Animal Man #8 | "Mirror Moves"; Animal Man battles Mirror Master | |
![]() Larger Version Available | Animal Man #9 | "Home Improvements"; the Justice League appears; cover-dated March 1989 | |
![]() Larger Version Available | Animal Man | collects Animal Man #1-9; first published in 1991
[REVIEW AND PURCHASE THIS BOOK] | |
![]() Larger Version Available | Secret Origins (third series) #39 | contains
| |
![]() Larger Version Available | Animal Man #10 | "Fox on the Run"; Vixen appears; Mark McKenna inks; cover-dated April 1989 | |
![]() Larger Version Available | Animal Man #11 | "Out of Africa"; reveals Animal Man's origin | |
![]() Larger Version Available | Animal Man #12 | "Secret Origins"; Hamed Ali dies | |
![]() Larger Version Available | Animal Man #13 | "Hour of the Beast"; B'wana Beast returns; cover-dated July 1989 | |
![]() Larger Version Available | Animal Man #14 | "Spooks" | |
![]() Larger Version Available | Animal Man #15 | "The Devil and the Deep Blue Sea"; a good environmental story; Dolphin appears | |
![]() Larger Version Available | Animal Man #16 | "The Clockwork Crimes of the Time Commander"; Justice League Europe appears | |
![]() Larger Version Available | Animal Man #17 | "Consequences"; Mirror Master returns; cover-dated November 1989 | |
| Animal Man: Origin of the Species | collects Animal Man #10-17 and the story from Secret Origins #39; published in 2002
[REVIEW AND PURCHASE THIS BOOK] | ||
![]() Larger Version Available | Animal Man #18 | "At Play in the Fields of the Lord"; Animal Man with Professor James Highwater takes peyote; cover-dated December 1989 | |
![]() Larger Version Available | Animal Man #19 | "A New Science of Life"; Animal Man's family is killed; cover-dated January 1990 | |
![]() Larger Version Available | Animal Man #20 | "The Last Enemy"; cover-dated February 1990 | |
![]() Larger Version Available | Animal Man #21 | "Tooth and Claw"; Animal Man kills Lennox, the murderer of Animal Man's family | |
![]() Larger Version Available | Animal Man #22 | "Time in a Bottle"; Rip Hunter and Booster Bold appear as Animal Man tries to go back in time to prevent his family's death; Paris Cullins pencils | |
![]() Larger Version Available | Animal Man #23 | "Crisis"; the Psycho-Pirate summons pre-Crisis characters; Animal Man, after talking with the Phantom Stranger and other DC magical characters, returns to the present | |
![]() Larger Version Available | Animal Man #24 | "Purification Day"; the pre-Crisis characters disappear | |
![]() Larger Version Available | Animal Man #25 | "Monkey Puzzle"; Animal Man visits limbo, meeting forgotten DC characters; in the end, Animal Man arrives in our world | |
![]() Larger Version Available | Animal Man #26 | "Deus Ex Machina"; Animal Man meets and talks with Grant Morrison; cover-dated August 1990 | |
| Animal Man: Deus Ex Machina | collects Animal Man #18-26; published in 2003
[REVIEW AND PURCHASE THIS BOOK] | ||
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